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On the Farm
Help develop language concepts and early literacy
Article about On the Farm
On the Farm is designed to complement and support classroom work
around the theme of the farm.
5 activities used in any of the 5 farm scenes:
1. Build up a scene: one picture at a time,
by pressing mouse, keyboard, or switch.
2. Click on an area: Discover objects in a scene by
clicking on different places. The word will be displayed, you will
hear a sound effect (if appropriate) and hear the word spoken. This
activity can be activated by the mouse, switches or keyboard.
3. Place words to label a scene: Pictures on the scene have
a line by them. The aim is to place the correct word label on each
line. Only correct labels will stay in position
4. Create your own scene
using a background and the pictures. Add text.
5. Discover objects in a scene by clicking on different places:
on an area of the farm scene: The word will be displayed, you will
hear a sound effect (if appropriate) and hear the word spoken. This
activity can be activated by the mouse, switches or keyboard.
Visit the henhouse, pigpen, field, village, or farmyard.
Configurable options:
• Upper/lower case letters
• Font size and color
• Sound effects and speech
The concepts behind On the Farm come from the Montessori philosophy.
According to Maria Montessori, the most important period of learning
is between the ages of 2 and 8 years. The program has been created
on the basis that pictures should be beautiful, harmonious, full of
detail and based on reality. Using the program, learners can
discover and learn independently using creativity and curiosity.
5 activities to choose from:
• Build up a scene by single presses on a switch, mouse or keyboard
• Discover objects in a scene by clicking on different places. The
word will be displayed, you will hear a sound effect (if
appropriate) and hear the word spoken. This activity can be
activated by the mouse, switches or keyboard
• Place pictures anywhere on the chosen background. The animals,
people and objects can be placed behind a fence, inside a doorway
etc. and will be displayed appropriately. This activity can be
activated by the mouse, keyboard or switches set up to emulate
pointer movement
• Place words to label a scene. Pictures on the scene have a line by
them. The aim is to place the correct word label on each line. Only
correct labels will stay in position
• Place words and pictures on a background to create your own scene or
story
Targeted at age ranges:
• Early Childhood
• Early Primary
Foster development in the areas of:
• Literacy
• Switch use
Accessibility:
• Mouse, Trackball, Joystick
• Single Switch
• Multiple Switches
• Keyboard
• IntelliKeys
• Touchscreen
System Requirements:
Windows 95, 98, ME
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