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AI-TTLKN01 |
Down on the Farm
Farmer Tom is heading out to the barn to feed the animals!
Supplemental activities include animal patterns (math) and
identifying where each animal lives (associations). The computer
story morphs images from a line drawing to an actual photo of each
animal.
Support Manipulative:
Includes plastic cow, pig, horse, duck, chicken, goat, sheep and water
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No Photo
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Manipulative
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AI-TTLKN02
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Going Buggy
The Going Buggy unit emphasizes the concept "on". The Classroom Suite
computer story uses simple, repetitive language to reinforce the print
story. Use TOBI manipulatives for the "Bugs on Me" book and songboard.
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AI-TTLKN03
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How Green Is Your Thumb?
The stages of plant growth are animated in the computer story and
reinforced in the "Flowers Grow" book and extension activities.
Measure and graph plant growth or play the Go Dig card game.
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AI-TTLKN04
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Pet Parade
What kind of pet do you like? Why do different animals make good
pets? What items are necessary to keep a pet safe and happy? Build
math skills graphing the pets classmates own, and have fun cooking
Kitty Litter Casserole!
Support Manipulative:
Includes dog, cat, fish, bird, snake, rabbit
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Manipulative
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AI-TTLKN05
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That's a Dog
Not all ears, tails, legs and fur look the same, but together, they
all are part of a dog. Help students learn about the many parts of a
dog through a book with rhyming pages and photos of real dog parts
in the computer story.
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AI-TTLKN06
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Watch Me Move
Look out! Animals are on the move. Digital pictures help students
learn action verbs - each dog action is paired with the same human
action. The Classroom Suite activity builds generalization when
different animals move to music.
Support Manipulative:
Includes dog, dog treats, water bowl and ball
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Manipulative
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AI-TTLKNB
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Critters and Creatures Bundle
Includes Down on the Farm, Pet Parade, Going Buggy
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