1 User
IT-LI01
5 Users
IT-LI05
Activities
Teacher's Guide
Configurable Options


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Let's Go To Town
The first of the series of story-based programs with a difference.
Let`s Go to Town features nine interactive scenes that promote
decision making, encourage discussion about preferences and help to
develop life skills. It also has linking animations that provide
cohesion and context as well as engage the student in the "journey".
First catch the bus and we're off! Once there you can choose clothes
and food at the market, buy an ice-cream or loll in the square,
post a letter and finally catch the bus home again at the bus
station.
Let`s Go To Town is designed to promote decision making and
encourage discussion of the real life activity at a basic level.
Students also gain an understanding of sequences of events and they
can practice early reading skills too.
The characters in the story interact with the student to help
overcome any reluctance to engage with the computer and to motivate
them to explore the various scenes.
The story and presentation are aimed at students of all ages,
principally with severe learning difficulties and/or little reading
ability. Suitable for young children as well.
The large eye catching animations are designed with the visually
impaired student in mind and fun for all of us! The limited
interaction is also very useful for students learning scanning using
one or two switches.
Fosters development in the areas of:
• Early concepts
• Switch use
• Choosing with a switch
• Life Skills
Accessibility:
• Mouse/ Trackball/ Joystick
• Keyboard
• Single Switch
• Multiple Switches
• IntelliKeys
• Touchscreen
Win 95-XP Mac Classic/OSX
Problem:
Pressing Ctrl+P doesn't print my screen.
Solution:
In the earliest version of Let's Go to Town, Ctrl+Shift+P is used instead of
Ctrl+P. The latest version of Let's Go to Town uses Ctrl+P.
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