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Creature CartoonsGame by Laureate (R) for people with severe/profound
disabilities to train cause & effect,
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# Users
1 LL-407 5 LL-407-30 10 LL-407-40 20 LL-407-50 Network LL-407-NW How to Choose a Creature Game Goals & Objectives FAQ State Correlations Linguistic Hierarchy Creature Games Theory |
Creature Cartoons
This program contains 5 cartoons, each with an amusing story line. It can be used to train cause and effect and turn-taking, but especially appropriate with higher functioning children who have motoric impairments and need practice using a single switch. Part of the Creature Games Series, all games for people with severe/profound disabilities to train cause & effect and turn-taking. Objectives • To introduce the concepts of cause and effect, turn-taking, and use of a single switch Suggested For • Children and adults with developmental disabilities, physical impairments, visual impairments, and autism Special Features • Natural sounding speech • Colorful animated characters • Amusing sound effects • No reading required • Accessibility with keyboard, touch screen, single switch, or mouse Benefits • Increases auditory and visual attention • Trains cause and effect and turn-taking • Develops intentionality • Offers recreational enjoyment Minimum System Requirements: Win 95, 98, ME, NT4, 2000, XP, Pentium 133, 16 MB RAM, hard drive, 4x speed CD drive, sound card Mac 68040 or PowerPC, OS 7.5 software, 8 MB application RAM. 4x speed CD-ROM Interface options: Touch screen, keyboard, single switch, mouse, or compatible pointing device |
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