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Photo
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Price
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1 User
IT-NP01
5 Users
IT-NP05
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1-2-3 Paint
1-2-3 Paint has the same functions as Alphabet Paint.
An enjoyable educational experience for everybody who likes
coloring pictures, being noisy and getting rewarded with funny
animations
It can be used with 1 or 2 switches,
mouse,
IntelliKeys or
touch
screen.
It has a high contrast mode and 4 levels with different degrees
of difficulty. Each painting step is accompanied by a sound to add
interest and motivation. It includes an activity which rewards you
with an animation when you copy the image correctly.
Choose from 2 color palettes or create your own color through
the blending option.
Win ME/2000/XP
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1 User
IT-AP01
5 Users
IT-AP05
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Alphabet Paint
An enjoyable educational experience for everybody who likes
coloring pictures, being noisy and getting rewarded with funny
animations.
The 104 pictures and over 400 related sounds provide students with a
strong visual and auditory association of the letter and its sound.
Win 98/ME/NT4/2000/XP
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Fairy Tales
1 User
IT-CT04
5 Users
IT-CT09
Legends
1 User
IT-CT03
5 Users
IT-CT08
Nursery Rhymes
1 User
IT-CT02
5 Users
IT-CT07

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Choose and Tell Series
Choose and Tell programs are beautifully illustrated adventures that
encourage children to make choices and create their own stories.
The simple framework guides them through an adventure, but the
childrens decisions make it all their own. They will giggle at the
comic situations the nursery rhyme characters find themselves in ...
and gasp when legendary heroes face fearsome monsters!
The Program
The programs are designed to engage and motivate the user. They are
encouraged to respond to the unfolding story on-screen and to make
decisions, using a combination of cause and effect and choice-making
activities. It also helps the user to gain an understanding of
sequences of events.
The activities can be adjusted to suit learners of different ages
and abilities and to include those with special needs.
Accessibility
You can use a keyboard, mouse, 1 or 2 switches, touch monitor,
interactive whiteboard or IntelliKeys.
Choose and Tell characters can be used in activities away from the
computer, too. The images can be printed out and black and white
versions are available for learners to color in.
Links to individual programs:
Choose and Tell Fairy Tales
Choose and Tell Legends
Choose and Tell Nursery Rhymes
Win 98/ME/2000/XP
Mac OSX
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Fairy Tales

Legends

Nursery Rhymes

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Other Options
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1 User
IT-CH02
5 Users
IT-CH07
Details

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ChooseIt! Maker 2
It's easy to create decision making activities
It's easy to create decision-making activities with ChooseIt! Maker 2 . It is
particularly useful for helping switch users learn to make choices
using scanning techniques, as you can create lots of appropriate and interesting
activities in finely graded steps of progression.
Win 98-XP Pentium II, 64MB RAM, 60MB disk space, sound
Mac OSX+ 128MB RAM, 14MB disk space
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Program
ST-STC1
CD Overlay
ST-OV30 STC1
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Classics 1- Five Frogs Plus
This new Steps to Learning Program reprises the
songs from classic programs. Features favorite songs with verses that
count up to 5: 5 Green Frogs, 5 Ducks, 5 Pumpkins, 5 Turkeys and
variations of 1 Little, 2 Little with different characters. Great for
reinforcing counting and number concepts.
Improve auditory and visual attending skills
Increase choice making skills
Improve auditory comprehension and listening skills
Win ME-XP, 128MB RAM
Mac 8.1-9.2/OSX Classic, 128 MB RAM |
Choose many different songs to sing along with.

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Other Options
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Program
ST-STC2
Overlay
ST-OV31STC2
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Classics 2- Away We Ride Plus
Engaging for older students, Classics 2 uses songs using Rodeo and Transportation concepts
This new Steps to Learning Program reprises the songs from
Away We Ride and The Rodeo, as well as all new 4-line
stories about transportation. Especially engaging for older
students. Great for introducing & reinforcing vehicle &
transportation concepts. Get songs from these classic programs in an
updated format.: Five Green Frogs, Five Ducks and more...
Win ME-XP, 128MB RAM
Mac 8.1-9.2/OSX Classic, 128 MB RAM
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Other Options
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1 User
IT-EG03
5 Users
IT-EG08
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Easy Games
Easy Games is a delightful collection of 6 classic arcade-style games that help
develop the skills of observation, anticipation, timing and concentration.
There are many options that can be configured, including the difficulty
level, turning the menu music and sound effects on or off, displaying a high
score list, altering the speed of movement and so on. Settings for different
users can be saved.
There are many different levels to play and you can create your own,
specifically suited to your students' needs, using the program Editors.
Win 95-XP
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TF-2075
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Eye Track
Switch compatible
Eye Track has 4 main activities covering all areas of visual perception including:
Visual discrimination
Visual memory
Visual sequential memory
Visual spatial relationships
Visual form consistency
Visual figure ground
Visual closure
Minimum system requirements
Win 95+, P133 MHz, 32 MB RAM, Sound card
Mac OSX compatible
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Other Options
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TF-20105
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Leaps and Bounds Switch Access
Grades Kindergarten-1, Inclusion
2004, Best Software for Kids, Museum of Science, Boston
Combining the most switch friendly activities
from the Leaps and Bounds series, this new program makes the crazy
characters from Leaps and Bounds accessible for all. Scanning and
step switch accessibility as well as mouse and keyboard use.
Features:
Develops pre-reading skills
Lengthens concentration span
Enhances decision-making processes
Improves tracking and left-right orientation
Win 95 or later, Pentium 133MHz, 32 MB RAM, 800x600, 16 bit color
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1 User
IT-LB03
5 Users
IT-LB04
Details

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Let's Go To The Beach
Go paddling, choose sunglasses and a hat, try out a telescope or explore a
rock pool. You can build your own sandcastle too, complete with flags,
shells and tunnels.
It is a delightful onscreen story book with decision making activities and
animations to link the story together. It encourages the discussion of
preferences and promotes life skills. Each page has a limited number of
things to click on, making it easy for those learning switch scanning skills.
Win 95-XP Mac Classic/OSX
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1 User
IT-LI01
5 Users
IT-LI05
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Let's Go To Town
The first of the series of story-based programs with a difference.
Let`s Go to Town features nine interactive scenes that promote
decision making, encourage discussion about preferences and help to
develop life skills. It also has linking animations that provide
cohesion and context as well as engage the student in the "journey".
First catch the bus and we're off! Once there you can choose clothes
and food at the market, buy an ice-cream or loll in the square,
post a letter and finally catch the bus home again at the bus
station.
Let`s Go To Town is designed to promote decision making and
encourage discussion of the real life activity at a basic level.
Students also gain an understanding of sequences of events and they
can practice early reading skills too.
Win 95-XP Mac Classic/OSX
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TF-20108
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Making Creatures
Grades K-1, Inclusion, switch accessible, new release
Aimed at children aged 3 and up, this engaging dual format CD-ROM
includes a range of activities that can extend its use to include
older learners as well as for those with specific educational needs.
Young children love the creatures and the animations that go with them!
Switch accessible.
Uses:
Improve motivation and concentration levels
Build on speaking and predictive skills
Build on the accuracy of listening and following instructions
Encourage exploration, observation, comparisons and descriptions of ideas
Extend vocabulary
Confidence with selecting and using resources independently
Simple ICT and mouse control and switch control skills
Simple activities include Mix Up, Match Up, Listen and Make, Spot
the Difference (color and shape) and Make Your Own Creature. There
is the facility for instructions in Listen and Make to be heard
(and seen) in French or Spanish as well as in English making this
an ideal resource for teaching foreign languages in elementary
classrooms, as well as being an entertaining resource for older
learners.
Minimum system requirements
Win 95, Pentium
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Other Options
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1 User
MS-2000
5 Users
MS-2001
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New Frog & Fly
Simple, fun and inexpensive single-switch software
Based on the classic Apple II game from the early days of personal
computing, New Frog and Fly is one of those programs that just keeps
getting better. One of Simtech`s all-time best sellers, New Frog and
Fly features bright color graphics with delightful animation and
sometimes hilarious sound effects (I bet you didn't know that frogs
could burp). Four switch training activities help teach
cause-and-effect, two switch step scanning, auto-scanning and
reaction time. A wonderfully entertaining and effective switch
training program.
Minimum System Requirements
Win 98, ME, NT4, 2000, XP, Pentium III 166 MHz
Mac 9.0.4+. OS X v10.1.5 or later; 120 MHz PowerPC (Power Mac G3)
RAM: 32 MB
Display: 800 x 600
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1 User
IT-OO01
5 Users
IT-OO05
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Ooops!
Develops switch or mouse timing skills while having fun!
Ooops is a collection of 4 arcade type games to control
by mouse, keyboard or single switch. The graphics and
animation will interest learners of all ages and switch
or mouse timing skills can be developed whilst having fun!
The flying saucer acts as a cursor allowing you to
select an activity. The 'speaker' button allows you to
turn sound off or on. The 'people' buttons allow you to
select a difficulty level - the taller the person, the faster the game.
Minimum System Requirements:
Win
95-XP, 8MB RAM, 256 colors, sound card, CD ROM drive, 3MB free disk space
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Puzzle Power Series
Provides failure-free learning
for students learning to work independently
Links to individual programs
Zoo & School
Clothes & Transportation
Fast Food & Sweets
Fruits & Vegetables
Fall & Halloween
Occupations & Water Animals
gives students a chance to work and play at the same time
teaches mouse skills while students develop thinking skills
gives students practice with part-whole relationships, shape
discrimination and problem solving
provides age-appropriate leisure time activities, too
Starts with just 2 pieces and progresses to 16 pieces.
The pictures are large, clear and easily identifiable.
4 different ways of solving puzzles
enable all students to be successful:
Minimum System Requirements:
Win 98/2000/XP, 64 MB RAM, color
display, CD ROM, sound card & speaker
Mac OS 8.1-9.2/OSX Classic, color
display, CD ROM
Intellikeys optional
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Zoo & School Days

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TF-2045
Details

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Sequences
Grades K-2, Inclusion, Win,
switch &
touch screen accessible
Children are rewarded with cheers as they piece together sequences
in this superb program. Building a snowman, blowing up a balloon,
erasing a blackboard, and painting a picture are just some of the
activities kids can arrange in increasing or decreasing order.
Colorful graphics, audio, and fun animation inspire pre-school
learners. The program is text-free, and is also an ideal tool for
learning disabled students. Fully configurable through teacher
controls, the 30 sets of sequences can be assembled and printed. A
set of high-quality cards is also included for work away from the
computer. Kids will love ordering sequences with the clicks of
their mouse!
Minimum system requirements
Win
Win 95+, P-133, 16MB RAM, 2x CD, 256 Colors, 800x600
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Oher Options
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MS-0960
Details
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Single Switch Games 2
Your kids will love them.
Features
14 games, including 4 two-player single switch games!
All activities are controlled with a single switch.
Each activity starts very simple and progresses to very challenging.
4 modes of play for students with multiple disabilities, including cause and
effect and a special demo mode.
Optional simple background mode uses bright colored shapes on plain dark
backgrounds to make the activities easy to see.
Top 10 screen shows the last 10 games played, so the player always sees
their name in the top 10.
Win 98-XP
Mac OS 9, Power Mac
Some of the games are described below:
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TF-2283
Details

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Skills Builders Series
Grades Kindergarten-2, Inclusion, Win/Mac,
switch accessible
Includes:
Identification Skills
Observation Skills
Memory Skills
Listening Skills
Matching Skills
Sorting Skills
Each program offers four activities, four levels of difficulty, plus
a choice of these eight familiar topics: food, home, clothes,
animals, play, transport, letters, and numbers. Every activity can
be played with numbers, words, or pictures, plus each activity
screen provides full audio support. Teacher options can be used to
configure timing, font and background colors, pointer size,
difficulty levels, and activity selection.
Minimum system requirements
Win 95+, P-233, 64MB RAM recommended, 16 bit color, sound card
Mac OS 8.6 (Classic), OSX 10.2 (Native), 16 bit color, 233MHz
Related Products
All About Series 7 CD Set
Leaps and Bounds Series 4 CD Set
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Other Options
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1 User
MS-2040
5 Users
MS-2041
Details


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Spider Maze
If you thought only frogs ate flies think again. Look out! Here
comes Spider Maze. Use your switch to help the spider gobble up the
flies caught in his web. But watch out! Only the ladybug can protect
the spider from the dreaded cans of bug spray. This exciting game is
fun for all ages and helps teach cause & effect, two switch step
scanning and single switch auto-scanning.
System Requirements:
Win 95+
Mac 8.1+, OSX native
For switch access, requires a switch interface and one or more switches.
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TF-2060
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Spot on Games
An imaginative collection of games which help develop timing switch skills for disability students
Special education, switch accessible
Spot on Games is an imaginative collection of games which
help develop skills in timing. It is especially designed for students with
physical, cognitive, and developmental disabilities.
6 unique and entertaining games are accessible by a touch window, switch, standard keyboard, or mouse.
In the Shooting Gallery, students stay on target by adjusting the scope size
and speed of moving objects.
Snap is a matching game for 2 players that encourages interaction.
Ferdie the Frog needs your help! Appropriately timed responses trigger
Ferdie to catch and eat the fly. Customize the program for each student by
changing the level of difficulty.
Minimum system requirements
Win 3.1 and later, 486, 1 or 2 switches (optional)
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Other Options
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1 User
MS-2020
5 Users
MS-2021
Details


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Switch Arcade
Simple, fun and inexpensive single switch software
Practice cause-and-effect, step scanning and auto-scanning with all
the fun of a side-show alley right on your computer screen.
Experience the thrill of the shooting gallery, toss darts at
balloons and throw baseballs at stacks of fine china. What more
could be fun! Colourful graphics, animation and sound add to the
appeal of this popular program! Now with step scanning included.
Win 98+
Mac 9.0.4+
For switch access, requires a switch interface and one or more switches.
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1 User
IT-SZ01
5 Users
IT-SZ05
Bundle


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SwitchIt! Arcade Adventure
This game-style software program helps more advanced
switch users build hand-eye coordination and problem solving skills. The goal of
the program is to rescue Ziko, a visitor from outer space, and help him return home.
Students get to steer a helicopter, reload Zikos fuel tank, repair his rocket ship,
and finally send him off. Users not only click switches to move
Ziko, they must also be sensitive to timing. 5 levels of play allow students to advance from simpler to
more complex tasks. Arcade Adventure is accessible by switch, mouse, and IntelliKeys.
Its suggested for students in the upper elementary grades.
Win 95/98/NT/ME/2000/XP, 32 MB RAM,
CD-ROM drive, SVGA monitor, sound card, and speakers
Mac Classic/OSX
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SwitchIt! Series
Fun and interesting games to help switch skills
Use a switch to build the elements of an action scene. A final press
sets an animated reward going. Configurable options for the number
of key presses, switch settings and which activities are displayed.
Save your settings and reload later. A two switch option allows for
turn taking. Makes wide use of sound and animation to promote
motivation.
A second set of improved SwitchIt! titles
too - programs with extra muscle and more directly linked to the
curriculum.
For more details, click on an item below...
SwitchIt! Original Series, including:
- SwitchIt! Diggers
- SwitchIt! Maker 2
- SwitchIt! Opposites
- SwitchIt! Pictures
- SwitchIt! Scenes
SwitchIt! Extra Series, including:
- SwitchIt! Christmas Extra
- SwitchIt! Farm Extra
- SwitchIt! Hygiene Extra
- SwitchIt! Jigsaw Maker 2 Extra
- SwitchIt! People Extra
- SwitchIt! Weather Extra
- SwitchIt! Wildlife Extra
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See individual programs
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Original
TF-2061
Travel
TF-2062
Zoo
TF-2063
Details



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Switch On Series
Offers exciting practice in early language, switch training, visual discrimination, cause & effect, & response timing
Special education, Win, switch accessible
The Switch On Series offers exciting opportunities to practice early
language skills, switch training, visual discrimination, cause and
effect, and response timing. Teachers can change the level of the
activity to meet the needs of each student. Switch On titles can be
operated with a mouse, the spacebar, a switch or a touch screen.
They have 4 basic activities: picture-building, picture matching,
reaction timing (press a switch when the picture appears) and speech
recognition (respond to a spoken prompt). These programs are
appropriate for students with physical, cognitive and developmental
disabilities such as autism and perceptual impairments.
Switch On Original helps develop awareness of cause and effect.
There are picture matching and reaction timing activities. Screens
include face, boy, girl, house, car, ship, train & boat. The level
of difficulty can be changed to meet the needs of a range of
students.
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Other Options
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1 User
IT-SS05
5 Users
IT-SS06
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Switch Skills 1
Collection of easy switch timing activities
Racing cars: press when you see a car, to make it
race.
Gorilla: press when you see the fruit.
Soccer Shoot: press to kick the ball.
Ready Steady Go: press when the traffic light turns
green and you hear "Go!"
Catch the Crocs: press your switch when you see a
crocodile. Can you get all six?
Monster House: an introduction to switch scanning.
Choose a door and press to see if a monster is
inside.
Sunflower: press when the bee reaches the middle of
the flower.
Win 98-XP
Mac Classic/OSX
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Details
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1 User
MS-2030
5 Users
MS-2031
Details


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Switch Wars
Alien spacecraft have invaded our galaxy and the only thing that can
save us is your switch. This exciting arcade-style game features
four activities designed to teach cause and effect, linear scanning,
step scanning and reaction time. Great for older students who cannot
control standard or adapted video games.
Win 98+
Mac 9.0.4+
For switch access, requires a switch interface and one or more switches.
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TF-2064
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Touch Funfair
Special Education, Win/Mac
Students using a mouse or touch screen for the first time will feel like
they are at the carnival as they play the 6 games in this program. Those
with visual or learning impairments will be pleased with the program's
simple yet lively design. Non-readers and readers alike can enjoy the games
and animated rewards. In Ghost Train, click on doors to see a
dancing spider, squeaking bat, flying witch, and more. Click or touch the
screen to make a number of balls smash into a row of coconuts. Darts
is set up in the same way as Coconut Shy, but is designed for older
users. Dancing goldfish are the reward in Ring Toss when students
drag rings and drop them around a fish bowl. Prizes pop out of barrels and
make pleasing sounds in Grab Bag.
Touch Fun Fair develops cause and effect, visual discrimination/matching
and mouse skills.
Minimum system requirements
Win 3.1 or later,486
Mac OS 7+
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