PC-1220
|
How the Game Works
Starting the game with 20 cents each, players select draw cards to
determine how much money they will receive or give away. Many of the
cards result in money exchanges between players. When a player draws
a Money Card, he or she asks another player for the coin combination
shown on the card. If a Money Card shows four pennies on
it, the player can turn to any other player and ask, 'Do you have
four pennies?' If the other player has the requested coins, he or
she must give them to the first player. If the second player does
not have four pennies, the first player asks, 'Can you make change?'
If the second player has any coins of a higher value, such as a
nickel, a dime, or a quarter, he or she must ask for change from the
banker and pay the money owed.
Trading Up
Before completing their turns, players can 'trade up' with the
banker. They can exchange several coins of a lower value for a coin
of a higher value, for example, trading two nickels for one dime.
The first player to collect four quarters by 'trading up' wins.
Draw Cards
The 70 draw cards include Money Cards, Fun Cards, and Free Pass
Cards. Free Pass Cards can be used by players to turn down a request
from another player for money. The variety of draw cards adds a
twist of fun and unpredictability each time the game is played.
Includes
125 realistic Coins, 70 Draw Cards, a full-color Game Board with
four coin exchange charts on it, a plastic Tray that holds the Draw
Cards, and a Teacher's Guide.
|
|
|