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Smudge the Scientist

Smudge the Scientist explores the principles of life and living, decay, magnetism, electricity, weather, & floating
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TF-2402

Smudge the Scientist
Grades Kindergarten-3, Win

Can sunflowers grow in the snow? Is a ball of yarn magnetic? Smudge the Scientist and Cecily the cat will introduce the general principals of science to young learners as they participate in a wide variety of experiments. Students can chart the growth of plants they have raised from seeds, test objects for magnetism, and complete an electric circuit.

Young learners will become young scientists as they explore the scientific principles of life and living, decay, magnetism, electricity, the weather, and floating and sinking in this ground-breaking program. This program is a wonderful supplement to classroom experimentation, and can provide individual instruction and essential reinforcement to students working independently.

Smudge encourages students to ask important questions, observe, record, present, and discuss their scientific findings. Young learners will find their imagination sparked as they begin to discover how their world works through this innovative program.

Simple charts, pictograms, and an on-screen notepad for observations
Interactive activities encourage scientific experimentation
Friendly dog guides users through the program

Win 3.1+, 4X CD, 8MB RAM

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1 User
$49.95
5 Users
$149.85
10 Users
$249.75
25 Users
$499.50
Network
$379.95
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